Digital
CDHD - Communication and learning Helper for Deaf and Hearing people
Application for Hololens to aid Deaf people in learning and in communicating with hearing people.
Project developed during the Usability Engineering Masters course together with Pimchanok Sripraphan and Vivien Nwoye (2017).
Participated of the Accessathon - Hackathon for disabilities in Rhein-Waal University.
Digital
CDHD - Communication and learning Helper for Deaf and Hearing people
Application for Hololens to aid Deaf people in learning and in communicating with hearing people.
Project developed during the Usability Engineering Masters course together with Pimchanok Sripraphan and Vivien Nwoye (2017).
Participated of the Accessathon - Hackathon for disabilities in Rhein-Waal University.

Gym Report
How might athletes and coaches/doctors exchange performance and health reports?
project overview
In collaboration with the company Copatec, an App was developed with the purpose of providing a quick exchange of information between athletes and their coaches or doctors.
Through this app, the coaches/doctors can remotely request the athletes for anamnese questions and other personal information, before the performance or medical tests. Athletes can visualize the report of their training performance and the results of their medical examinations.
* Designed for iPhone and iPad only.
My role
Screen flow
Low- & high-fidelity prototyping
User testing
Interaction design
UI Design
Animation
Handover for development
Tools
Adobe XD
Adobe Creative Suite
Lottie
Zeplin
Timeframe
2020 - 2022
process
Following the iterative Double Diamond HCD process, I started by understanding the problem context (discover) through research and meetings with the project owner, followed by the definition of the project requirements with the project members (define) - MVP features, technical constraints and user needs.
In sequence, I created the wireframes and screen flow, culminating in an interactive low-fidelity prototype to test and confirm the functionalities and use-flow with the product owner and users. The output of this first iteration was then used as input for the second design iteration.

requirements
After the screen flow was defined and the content confirmed, I developed the UI and high-fidelity prototype with animations. This was tested with users and handed over for approval of the product owner until the definition of a final version. The dark-mode was also created and both versions were handed over for development using Zeplin as a tool.


results
The resulting application is engaging, with animated login and empty state pages. It connects to a software on the doctor/coach's end, displaying the results of their performance and health examinations on-the-go. This data is stored and compared with previous results for personal tracking. The athletes also receive notifications on the next appointments, and questionnaires about their health status, sent by their doctor/coach.





